This app compiles fine for the Device, but it fails when building for the Simulator.

Undefined symbols:
“.objc_class_name_NSObject”, referenced from:
.objc_class_name__PLAbstractBlock in PLBlocks(NSBlock.o)
“_OBJC_CLASS_$__PLConcreteStackBlock”, referenced from:
_OBJC_CLASS_$__PLConcreteStackBlock$non_lazy_ptr in ZAttributedString.o
_OBJC_CLASS_$__PLConcreteStackBlock$non_lazy_ptr in UpdatesModel.o
(maybe you meant: _OBJC_CLASS_$__PLConcreteStackBlock$non_lazy_ptr)
ld: symbol(s) not found
collect2: ld returned 1 exit status

Anyone out there understand this error? :)

I’m going to try leaving out PLBlocks, and simply requiring iOS 4.0. Actually, does iPhone OS 3.2 include built-in blocks support?